In this episode I speak with Scott Miller, founder of Apogee Entertainment (Commander Keen, Duke Nukem) and 3D Realms (Max Payne, Prey). Scott is responsible for pioneering the shareware model of game distribution — giving aw...
Today I’m talking with Clint Hocking, Creative Director of Far Cry 2 and Watch Dogs: Legion. Clint has had a long and varied career in the video game industry, working on the original Tom Clancy's Splinter Cell series, as well as roles at Valve Corporation, Ubisoft, LucasArts, and Amazon Game Studi…
In today’s episode, I speak with Ben Fisher, Head of Design on Atomfall and Sniper Elite: Resistance. Ben is a key figure at Rebellion, and we break down how Atomfall’s opening establishes tone, pacing, and player behaviour i...
Today I sit down with Kelsey Beachum, writer of Outer Wilds , for a deeply honest conversation about the creative process — including what it was like collaborating with her brother Alex Beachum on one of the most loved games...
In today’s episode I speak with Nina Freeman about how one learns from their mistakes, and how one learns to learn from them. Nina is a video game developer who finishes every game she starts. She is known for her autobiograp...
Today i'm speaking with Chris Wade, game director at Luckshot Games and creator of Big Hops. Big Hops really caught my attention as a platformer that bought in emergency gameplay mechanics to create a truly unique experience....
Today I'm speaking with Mario R. Kroll, founder of UberStrategist. Mario has over 30 years of industry experience in PR and marketing within video games. This was a fun and candid conversation about what it takes not only to get a game noticed in a crowded marketplace, but also how to get yourself …
The Examined Game #4 In this episode of The Examined Game I speak with veteran Valve writer Erik Wolpaw on the power of great writing in video games. I am such a huge fan of Erik's work, particularly across the Portal series ...
The Examined Game #3 Julia Minamata is the solo developer of the text parser adventure game The Crimson Diamond , a love letter to the classic Sierra On-Line adventures. I adored playing The Crimson Diamond and wanted to talk...
The Examined Game #2 In today's episode I speak with Larry Kuperman, Vice President of Business Development at Nightdive Studios. Nightdive Studios have made a well-deserved name for themselves with their near-flawless remakes and remasters of classic games, including System Shock, System Shock 2, …
The Examined Game #1 In today's episode I pose to Richard Lemarchand, the co-lead game designer for the original Uncharted trilogy, the question: “How do you learn to take risks in AAA games?” I have wanted to speak with Richard on this topic ever since I heard an interview where he described takin…