Videos
Refusing to Drink in Video Games
Let's talk about drinking and alcoholism in video games. From the deadly hangovers of Disco Elysium, the right to refuse a drink in Cyberpunk 2077, bar fights in Red Dead Redemption to becoming complicit in Pam's alcoholism in Stardew Valley, we discuss the importance of having the option to "just…
How Burnout Nearly Broke The Witcher Voice Actor
FULL INTERVIEW: https://www.youtube.com/watch?v=mEoLn1hX2n8 Today I'm speaking with actor Doug Cockle. Doug is best known as the voice of Geralt in The Witcher series, but has also voiced Bhaal in Baldur's Gate 3, Victor Vran in Victor Vran, and the Narrator in Tails of Iron. In this clip he describes the…
Why This 13-Year-Old Game Is Blowing Up on TikTok
Edmund McMillen creato of The Binding of Isaac talks me through the astonishing sales and player count that is currently going on for The Binding of Isaac as it enters its 13th year. FULL INTERVIEW Watch: https://youtu.be/EWVsMAVhy38?si=8dQEyaeoTSDrtdGF Listen: https://www.theexaminedgame.com/why-you-shouldnt-give-players-what-they-want-edmund-mcmillen-the-binding-of-isaac-mewgenics/ Today I'm talking with indie game designer Edmund McMillen (The Binding…
The 13 Yeae Old Game Blowing Up on TikTok #thebindingofisaac #gaming #shorts #gamingpodcast
The Choice That Changed The Witcher Voice Actor's Life
The Examined Game Patreon is now live, join for FREE: https://www.patreon.com/c/TheExaminedGame Today I'm speaking with actor Doug Cockle. Doug is best known as the voice of Geralt in The Witcher series, but has also voiced Bhaal in Baldur's Gate 3, Victor Vran in Victor Vran, and the Narrator in Tails…
I Asked Josh Sawyer Why He Won't Let Us Kill God In His Games
Why don't some RPGs let you kill God? In this interview, Fallout: New Vegas, Pentiment, and Pillars of Eternity I & II director Josh Sawyer explains his decision not to let players do whatever they want in his games. Instead, he grounds them in worlds where they can't always bring…
Parenting Advice for AAA Games | Edmund McMillen (The Binding of Isaac)
Edmund has the best analogy for why AAA games suck and what parenting taught him about how to make games better. FULL INTERVIEW Watch: https://youtu.be/EWVsMAVhy38?si=8dQEyaeoTSDrtdGF Listen: https://www.theexaminedgame.com/why-you-shouldnt-give-players-what-they-want-edmund-mcmillen-the-binding-of-isaac-mewgenics/ Today I'm talking with indie game designer Edmund McMillen (The Binding of Isaac, Mewgenics, Super Meat Boy) about the way he approaches making…
Edmund Macmillan Creator of #thebindingofisaac Shares His Top Played Games #gaming #steam
The Binding of Isaac Doesn't Give Players What They Want #thebindingofisaac #gaming #gamingpodcast
I Asked Gaming's Biggest Names One Simple Question (ft. Josh Sawyer, Doug Cockle)
Support us on Patreon Now: https://www.patreon.com/c/TheExaminedGame Featuring Josh Sawyer (Fallout: New Vegas), Doug Cockle (The Witcher), Edmund McMillen (The Binding of Isaac), Alex and Kelsey Beachum (Outer Wilds), and more. The Examined Game is a video game podcast that explores the question: "What is the meaning of life... in video…
My Steam Most Played | Edmund McMillen (The Binding of Isaac, Mewgenics)
Welcome to the first episode of My Steam Most Played, a series where I ask game developers to open up their Steam library and show me the games they've spent the most time playing. Today, it's Edmund McMillen, creator of The Binding of Isaac and Mewgenics, and co-creator of Super…
Why You Shouldn't Give Players What They Want | Edmund McMillen (The Binding of Isaac)
Today I'm talking with indie game designer Edmund McMillen (The Binding of Isaac, Mewgenics, Super Meat Boy) about the way he approaches making games. Edmund has a pretty simple philosophy when it comes to game design, even if the games themselves are extremely complex and multilayered. He designs games to…
What Led To Josh Sawyer's Fallout Game Being Canceled? #fallout #gaming #shorts
I spoke with Josh Sawyer about the beautiful ordeal that was making Fallout: New Vegas. A game that came together against all odds. With the recent rumours surrounding Fallout 5, it got me thinking: what could the next Fallout learn from New Vegas? So I sat down with its director…
What Game Would Inspire Fallout 5? #falloutnewvegas #gaming #fallout #shorts
I spoke with Josh Sawyer about the beautiful ordeal that was making Fallout: New Vegas. A game that came together against all odds. With the recent rumours surrounding Fallout 5, it got me thinking: what could the next Fallout learn from New Vegas? So I sat down with its director…
I Asked Josh Sawyer What Makes A Great Fallout Game #falloutnewvegas #fallout #fallout5 #gaming
I spoke with Josh Sawyer about the beautiful ordeal that was making Fallout: New Vegas. A game that came together against all odds. With the recent rumours surrounding Fallout 5, it got me thinking: what could the next Fallout learn from New Vegas? So I sat down with its director…
Against All Odds - The Making of Fallout: New Vegas with Josh Sawyer
I spoke with Josh Sawyer about the beautiful ordeal that was making Fallout: New Vegas. A game that came together against all odds. With the recent rumours surrounding Fallout 5, it got me thinking: what could the next Fallout learn from New Vegas? So I sat down with its director…
I Asked Fallout: New Vegas Director Josh Sawyer Which Faction He'd Choose
Fallout: New Vegas is infamous for its factions and the difficult choices it gives players to make, but what does the game's director, Josh Sawyer, believe is the best possible choice? In this clip, Josh discusses the NCR, Caesar's Legion, Mr. House and Yes Man, and explains how he thinks…
From Pillars Of Eternity to Pentiment | Josh Sawyer (Obsidian) PART 2
This episode was always scheduled for today and despite today's news that Obsidian is losing a significant portion of its incredible workforce I made the decision not to delay it. It's such a beautiful discussion about the power of great game design, although that inevitably makes watching it today feel…
The Greatest Video Game Main Menus
Today we're talking about (in my opinion) the greatest video game main menus ever made, including Half-Life 2, Final Fantasy VII, Detroit: Become Human and Life Is Strange. Main menus are a strange in-between space. They exist for practical reasons, but over the years developers have put an incredible amount…
I Calculated How Many GTA Players Won't Live to Play GTA 6
Today we are talking about the number of Grand Theft Auto 6 (GTA VI) fans who have died waiting for GTA VI to be released. It has been a 13 year wait for GTA VI, and in that time many fans of the series will have died. In this video,…
How Long Till You Became a Psycho in The Sims? #thesims #thesims4 #gaming #gamedesign
Let's talk about The Sims. Not quite pre internet, but early enough that I, for one, as a 13-year-old boy was not searching online for things to do in the game. Instead, I was working it out for myself. The now infamous "remove the pool ladder to kill your Sim"…
What's Your Favorite Video Game Hairstyle? #finalfantasy #gaming #gamedesign #shorts
What do Cloud from Final Fantasy VII, Maelle from Clair Obscur: Expedition 33 and Arthur Morgan from Red Dead Redemption have in common? They all have great hair. But who is the talent behind some of our favorite video game hairstyles? Today I talk with Amandine Marest, the hair designer…