Today I’m talking with Sean Velasco, creator of Hollow Knight and Mina the Hollower.
Mina was my first Soulslike. That might sound strange, given the genre’s reputation for brutal difficulty, but Mina came with a whole range of modifiers designed to make the game more accessible.
The funny thing is, I never ended up using them. Instead, I persevered.
So I wanted to talk to Sean about the philosophy behind Mina, the idea of making a Soulslike that could be accessible to everyone, and why that approach can be surprisingly controversial.
We also talk about the huge risk Yacht Club Games took as Mina’s ambition and scope continued to grow, and what happens when a small studio decides to aim much, much bigger.
#minathehollower #soulslike #gamingpodcast #zeldalike